Horizon Reports
2004
1 Year
Scalable Vector Graphics
Learning Objects
2-3 Years
Rapid Prototyping
Multimodal Interfaces
4-5 Years
Context Aware computing
Knowledge Webs
2005
1 Year
Extended Learning
Ubiquitous Wireless
2-3 Years
Intelligent Searching
Educational Gaming
4-5 Years
Social Networks Knowledge Webs
Context-Aware Computing Augmented Reality
2006
1 Year
Social Computing
Personal Broadcasting
2-3 Years
Cell Phones
Educational Gaming
4-5 Years
Augmented Reality Enhanced Visualization
Context-Aware Environments/Devices
2007
1 Year
User Created Content
Social Networking
2-3 Years
Mobile Phones
Virtual Worlds
4-5 Years
New Scholarship Emerging Forms of Publication
Massively Multiplayer Educational Gaming
2008
1 Year
Grassroots Video
Collaboration Webs
2-3 Years
Mobil Broadband
Data Mashups
4-5 Years
Collective Intelligence
Social Operating Systems
2008 Australia New Zealand
1 Year
Virtual Worlds Immersive Digital Environments
Cloud-based Applications
2-3 Years
Geolocation
Alternative Input Devices
4-5 Years
Deep Tagging
Next-Generation Mobile
2009
1 Year
Mobiles
Cloud Computing
2-3 Years
Geo-Everything
The Personal Web
4-5 Years
Semantic Aware Applications
Smart Objects
Horizon Reports
Added: 2009-02-16 10:42:10
From: (Joined 2009-02-06 07:54:56)
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Horizon Reports